Past Announcements

You can find previous announcements, development blogs, and important posts here.
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Server Change-Log New

In this node you'll find what changes have been made in the development in Mafia City Roleplay.
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Inactive Properties Whitelist Script FAQ

Due to some miscommunication around how the inactivity whitelist script works in a recent administrative request that resulted in us returning the properties to a corp…I wanted to take a quick second to explain how it works to the community so we are all good going forward.

Anyone can make a request to have their properties protected from the inactivity monster for **30 days**. Refunds team will review the request and will process it via a script. This script only has the option of 30 days. You as the player will need to have your play time above 10 hours by the end of the 30 day whitelist or the properties will be taken after the whitelist ends. If the end of the 30 days is approaching and you are needing a little more time, reach out and we may be able to extend your time depending on the circumstances.

You cannot request a greater amount of time than 30 days when applying for a whitelist. If you need more time you must make another request later on to have it extended.

The point of the inactivity script is not to grief active members of the community that have a rough week or so with work, school etc. It's to remove properties from people that are disconnected, no longer active, etc. so that the properties can get into the hands of active roleplayers in the community. Our requirements for you to be put on the whitelist are rather easy because we don’t want active members to have a bad time.

Once again because I feel we need to refresh this in everyone's minds, the play time of 10 hours over the last 30 days is per character that owns the properties, not your account. Every time the script runs it counts the last 30 days. This does not start at the beginning of the month, it's the past 30 days from the minute the script is run.

I hope I've explained this well above, if you have any questions please reach out!

Use the link below if you are needing to request a whitelist.

DarthBearski
 

Community Health Notice

Do you want to play on a fair GTA RP server?

Hacking has always been an issue of some sort in GTA RP servers. Since the launch of MCRP it has seemed to be a growing issue each month. With as much effort as we put into developing new ways to track and stop this from happening...for it to truly stop takes a community effort.

If you care about this community and want to enjoy your time here playing a balanced game doing the following things will help.


  1. This will be a tough one. Report your friends and cohorts when you get word of them hacking. This also applies to ban evasion and really any other rule violations. If we do find out that you had knowledge of it happening and didn't report it immediately, we will permanently ban you for hacking or ban evasion association. No one wants to get banned for another persons transgressions.
  2. Submit footage that looks suspicious to the audit team. Sometimes it's nothing, but the team as a whole reviews clips each and every day. Sometimes it leads to a ban, other times it leads to people being added to the audit strike list.

It's time to end the environment of "well they are hacking, so we are going to also". It ruins this game for everyone and doesn't fix the actual issue at hand. It makes the outcome of fights unbalanced, waste staff time (poor Refunds Team), slows down the development of features and ruins the experience of everyone in the server.

Help us clean up the community and make it fun for everyone. #MakeMCRPFunAgain

DarthBearski
Assistant Project Lead-Community Health
 

Staff Update - May 2022

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Staff Team Update

Dear Community
We're very excited to announce the following individuals have passed their application phase into the staff team.

Support:

Tester:
Support and Tester Team members are considered an important part of our community and development process on MCRP. We are happy to see players showing a major interest in joining the team to make a difference. If you are interested in volunteering your time and fit the requirements, please take some time to fill out the application here.

To those that have been accepted, it is your responsibility to reach out to Administrative Services via Discord Ticket to confirm that you are accepting your invitation to the staff team. Failure to do this within a period of one month will result in your invitation being revoked. Administrative Services is not required to contact you first regarding your acceptance. In your message, you should include your desire to accept the invitation.
After you have made contact the next steps are:

  1. Schedule your Orientation date and time with Administrative Services in the #staff-applicant channel on Discord.
  2. Attend Orientation, ensure you are 15 minutes early to your scheduled Orientation.
  3. R&U Staff Handbooks and Policies.
  4. Receive your role!
If you are unable to attend orientation, please ensure you contact Administrative Services ONE HOUR before the orientation begins. Failure to attend an excess of 3 orientations will result in your invitation to the staff team being revoked.

 

Welcome to Mafia City.. just way cooler now - 2.18.0

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SOUND AND VISION
Following the success of the Crim update we're now looking to rebalance the scales of justice with some long awaited QoL updates for MD and LEOs, the musical scales with new radio enhancements, the scales of fish with an update to everyone's forgotten favorite, fishing!



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ROCK'N' ROCK'N'ROLL RADIO
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GTA onboard radio's got character, until you've heard the same songs from the 1970s and parodies of talk radio about bull husbandry for the 90th time. Drive or hang out in radio range for long enough and after a while, you realize you recognize not only the songs and bad jokes, but the order they play in. Then one day "Bouncy Lady" by Pleasure has worked its way into your offline dreams.

We've all been there.

RADIO ON - 50000 WATTS OF POWER


Player run radio stations have been a thing for a while but this update's bringing them to the forefront. With the establishment of the San Andreas Radio Commission as a new section of the MCRP forums, located under Civilian Life, you'll be able to apply for a radio license to start down the road to DJing your own content; showcasing the roleplay, flavor, and history of your stations; and building a community with your listeners.

Those who are interested can fill out a Radio Station Application and once approved, will be walked through by the SARC both in character to set up a location for streaming that matches your station's vibe and direction as well as OOCly to walk through the process of setting up a station on Azuracast, uploading enough songs to play on autoshuffle when you're offline, and making sure you DJs know the ins and outs of live streaming to MCRP.

If you're still having trouble envisioning this, be sure to check out THIS IC station that has already been setup!

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THINK I'M IN LOVE WITH MY RADIO


Those who would rather groove to their friends' player-curated radio than set up playlists themselves will have expanded ways to play and share their tunes. This update comes with the addition of Electronic Stores indicated by a blue outlined basket similar to the general store icon. At electronic stores, you'll be able to buy stereo speakers for your favorite cars and Boomboxes for tunes on the go.

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They're not cheap, but think of it as an investment in your vibe. To use boomboxes, you'll simply deploy them from your inventory, interact with them, and it will bring up a menu to select your station. Radio will be audible at a decent enough range for a party and your boombox means your choice of station.

However, you'll need to be mindful and respectful of where you set down your tunes so that no one else takes YOUR boombox in order to stop you from blasting it where it's unwelcome.

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It's going to be a little harder to walk off with your stereo speakers. Stereo speakers, though more expensive, can be added to your favorite car. Once bought, get in the car you own that you intend to give a speaker system and right click the item in your inventory. This will then apply the radio system to the car over 15 seconds.

Once you're in the car and it's on, toggle Q to bring up the radio menu to select a station. Then you and everyone else in the vehicle will be able to hear the radio. Long holding Q will silence it. If you want to share your music with the world, roll down one or more of your car's windows while the music is playing and people outside the car will be able to hear it similar to a boombox.

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These speakers cannot be removed from your cars and will transfer to any new owner should you sell it.





CUTTING THROUGH RED TAPE

Our updates for government workers are nowhere near as paradigm shifting as the Crim update was for drugs and crime, but should significantly improve quality of life for our LEOs and friends at LSES.

The most exciting update for those who know is a command for accepting calls in the MDC. /rc CALL ID (i.e. /rc 73344) will now accept an MDC call with that ID, attach your unit to it and set it to your GPS without ever opening the MDC, while /rc l will do this with the most recent call.

Similar updates to tracking will streamline the process significantly. /st ID will start tracking. However, now you can switch to tracking another unit by just /st NEW ID. Closing tracking will now be easier with /st with no ID sufficient to stop it.

This means faster response times, tighter 10-80s, and less time fiddling with the MDC before getting to a job worth doing.


HE'S DEAD, JIM

If you respawn under the NLR, a dead body with your player ID attached to it will remain at the scene of your murder with all the items that were on you when you respawned. This will allow LEOs to conduct murder investigations through /rdos, identify victims and get an idea of how may victims were involved in a gunfight, allow MD to transport bodies to morgues, and probably create a few speedbumps in Mirror Park.


In fact, if your character has been PKed with a second gsw to the head, it will automatically send you to Lower Pillbox under NLR and leave all the guesswork as to who has been PKed or not without having to argue in /b.


PAPERS PLEASE

LEOs will also be able to identify people they apprehend as a character's ID will now be a physical item. Located in your inventory's pulldown menu (where you can access your bag, keys, vehicle/property inventories, etc), you will now have a section for Identification Card.

Here you will be given your own legal ID, however can add any others you acquire through whatever means (though LEOs will be able to verify the ID's serial number to see if it is legitimate or stolen) and discard the one you're given.

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However, this may be a problem if you later have to access services (say, MD checkups or services, or admission to player run events) that check IDs and it probably won't look great getting pulled over without one. So in that case, you can head down to DOJ and replace your lost or stolen ID card for 300 dollars.

It's not all bad though, the citizens of Los Santos have had a win when it comes to data security. Recovery Pins have been removed from cell phones, however, only the phone's initial owner will be able to restore their phone.


OTHER LEO IMPROVEMENTS


These last three are pretty small enhancements that didn't really fit anywhere else or merit their own sections, but should still be nice regardless.

  • You can now get VIN numbers from parked or abandoned cars. Even when they're locked. This will allow LEOs to identify cars used in crimes and owners of abandoned or stolen vehicles.
  • LEO barriers have been increased from 5 to 10 allowing for better and safer scene management!
  • Tasers have been updated to visually match the yellow ones included with the EUP update. Now they'll be yellow and easily distinguishable from other firearms and more, match the ones on character uniform models.





BRING BACK THE PIER


That's not really the full point, but it'd be nice.

The Pier used to be the social center of the city. Great for new flights to come, socialize, and find friends to mentor them in the ways of Los Santos, gift them with starting items and advice, or get them to cook for them. Fishing was always one of the more social jobs, since it was done standing around in a group rather than in individual vehicles, even if it wasn't always the highest paying.

A lot of things contributed to people not hanging out at the Pier as much: flashy new jobs, changes to tugboating, shootouts happening nearby. But one change that makes the pier tricky to explain to newflights (and sometimes even more experienced residents of Los Santos) was how to fish.

The fishing minigame was added to add a level of skill to fishing. Trying to keep the fish level with the bar you controlled with your mouse which inevitably leads to accidentally punching your neighbors in the face or getting frustrated and giving up.

This update cuts the fishing minigame and has replaced it with a timer. Now, simply have a fishing rod in your inventory, walk up to the edge of the pier, fish with Y and a timer will count down before you catch a fish with the rarity of the fish still RNG based.

So if you're feeling nostalgic, head on down to Del Perro and maybe give it a second chance.







FLIPPING THE SCRIPT


A few vehicle related updates:

No longer will you need to rely on B reports or a helpful stranger to help when your car gets flipped over. Now general stores sell car jacks that allow you to flip your cars yourself.

To use these one time use items, buy one at a general store and stand next to your flipped vehicle. This will then start a 50 second countdown then flip your vehicle allowing you to go on your way.



And if boxy cars like the one in the picture are your thing, it's your lucky day. Freecrawlers, Boxvilles, and Ponies are being added to the corp vehicles list.


CRUISING DOWN THE HIGHWAY

To this point in the city, what we've called "cruise control" was really more a speed limiter. By pressing L, you could set your vehicle's max speed to your current speed and avoid going above it, though this would be disabled if your vehicle hit something or left the ground. And that's still here.

But Cruise Control, which sets your vehicle's minimum speed, can now be toggled by the Z key and will cause your vehicle to accelerate at its current speed, you pressing the gas will increase your speed. Hitting your brake key, leaving the ground, hitting or being hit by an object will disable cruise control. Cruise control additionally has had an indicator added to your lower left hand UI (near ENGINE LOCK BELT).





OOC IMPROVEMENTS

Additionally, we've added a "Forgot Username" button to the login screen in case you're coming back after a long break or just completely blanking today.

And, improvements have been made to the AFK kick system. While you'll still have math and a notification in the text box, if you're not looking at that, it can be easy to miss. This update adds a red countdown across the bottom of your screen.

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Changes to Community Leadership

Waddup Peeps!

As our Staff Team is growing and we're able to attack more issues we're finding that the management of the community itself is becoming a heavier object to burden.

We made the decision to expand our Lead Administration team to an additional two slots.

We are very happy to announce that Bearski & RedUno will be accepting and serving as the position of Assistant Project Lead.

RedUno is going to be greatly helping us with Project Management - pushing projects, priorities, and deliverables for the betterment of the community.

Bearski is going to be playing a vital role of Community Health Management. Bearski will be responsible for monitoring, tracking, and ingesting community sentiment, feedback, and more.

Both of these changes come with Felix's recent departure from the community. I believe that based on Bearski & RedUno's track records within the community they will be able to very effectively assist in bettering both the community and team.

With the acceptance of these roles by both individuals, they will be entering a trial period of 3-6 months, at which point it will be decided if they will be elevated to the Lead Administrative team.


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Who is DarthBearski?
Bearski has been with Mafia City's team since March 2020. He's risen the ranks multiple times holding positions within Public Relations (Leader), Refunds Team (Leader), Administrative Services, and started in the Tester Team. Throughout the years Bearski has been a contributing force to the community.

Not only has Bearski been a staff member for some time now, but he has also spent a large amount of time in-game, roleplaying with many of you. You may be familiar with his characters Billy Gorganzola (RIP v1), Colby Roquefort, or Lewis Johnson (He has more - man is insane).

Bearski has been a member of the Mafia City family for some time now - we are very excited to welcome him to the Project Leadership team.

Read Bearski's introduction here: https://mafiacity-rp.com/forums/index.php?threads/oh-hi.7836/




Who is RedUno?
RedUno joined our Staff Team a year and 4 days ago as a Support Member. While rising through the ranks of our team RedUno expressed interest in running select departments utilizing his Project Manager skillset. Eager to see how that would pan out, RedUno was promoted to Interim Head of Public Relations on June 29th of 2021.

Since taking his position as Head of Public Relations he has managed multiple effective teams, and to date, he is now leading 3 core teams, one of which has 3-5 teams within itself.

RedUno is truly an amazing member of our team, and we could not be happier to be having him join the Project Leadership team.

Read Reduno's introduction here: https://mafiacity-rp.com/forums/index.php?threads/redun0-introduction.22120/
 

Staff Update - April 2022

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Staff Team Update

Dear Community
We're very excited to announce the following individuals have passed their application phase into the staff team.

Support:

Tester:
Support and Tester Team members are considered an important part of our community and development process on MCRP. We are happy to see players showing a major interest in joining the team to make a difference. If you are interested in volunteering your time and fit the requirements, please take some time to fill out the application here.

To those that have been accepted, it is your responsibility to reach out to Administrative Services via Discord Ticket to confirm that you are accepting your invitation to the staff team. Failure to do this within a period of one month will result in your invitation being revoked. Administrative Services is not required to contact you first regarding your acceptance. In your message, you should include your desire to accept the invitation.
After you have made contact the next steps are:

  1. Schedule your Orientation date and time with Administrative Services in the #staff-applicant channel on Discord.
  2. Attend Orientation, ensure you are 15 minutes early to your scheduled Orientation.
  3. R&U Staff Handbooks and Policies.
  4. Receive your role!
If you are unable to attend orientation, please ensure you contact Administrative Services ONE HOUR before the orientation begins. Failure to attend an excess of 3 orientations will result in your invitation to the staff team being revoked.

 

A goodbye, and a Hello

A Goodbye

Dear Community,

I've written this type of announcement a few times now - and it never gets easier.

Felix, the current Project Lead of Mafia City Roleplay, is officially resigning from the Project.

Felix has been battling with personal issues for some time now, and has made an effort to give his all to the project.

Over the last few months, Felix has started a new career on top of his personal issues, and I can say, without a doubt, I could not be more proud of the man Felix is growing into.

When Felix joined our Team, he started out as a tester, like many on our team. He quickly took on the ropes of the project and become my right hand in the project.

Felix has pour countless hours into the project. He's cried, screamed, and yelled because of, for, and about the project.

Running a community of this size is no easy or measurable task. It's immensely taxing on social lives, mental health, and above all else, personal lives.

Our Lead Administrators make sacrifices at every corner to provide for the community in the manner that we believe is truly best.

Our goodbye to Felix is hopefully not permanent, our goodbye to Felix, while sad, is filled with joy as he continues to fight his fights, and continues to grow as an individual.

Throughout the years Felix has not only managed to become a Project Lead, Lead Administrator, and Co-Owner, he's also managed to become my closest friend.

I wish you luck Felix, and while I know me and you will stay in touch, I mean it when I say don't ever be a stranger.

Felix has prepared a good-bye for the community, which I've attached below.

Hello Everyone,

Felix here, it's been a rough start with this year, and while somethings have gotten better, others have gotten worse, I've been battling things with my mental health, with my past, and overall trying to get things together in general to a much healthier and better place.

Over the past few months, Joshua has been working with me to try and get me back on track as I've been desperately holding onto a dream that "Soon" I would be able to come back and do what I love, and continue to be a part of this project. But the reality of it is, I'm not sure when I can come back and contribute, I don't know how long I will be down and out, or how long it will be before I'm capable of performing the way I used to.

Joshua needs someone to be by his side to help him as I did in my prime, so that this project continues to thrive on, to be honest I haven't been performing as I did in my prime for quite some time as my mental health and overall situation began to deteriorate.

I kept trying to hold onto things and push things forwards, as we have both been through a lot with this community I was assuring myself, oh it's just another phase. It's writers block, or the marathon runners brick wall. But right now it's more than that and if I ever have hopes of returning, I have to correct whatever is going on with myself first.
I want to thank everyone in the community for the role that you play, for everything that you do, there's beautiful things that happen, and are birthed from this community. Beautiful friendships, challenges, groups, overall, the imagination that goes into this community and the creativity that helps it blossom and continue to help all of these things grow.

Even more of a thank you goes out to everyone who helps the project continue to push on, I was scared when this started to happen with me, wondering what would happen to the project, and everything people have devoted so much time to grow, and protect. But it's going to be okay, if anything I feel like I may have been holding it back for some time.
But Joshua, and his team are doing an incredible job to make sure everything keeps moving on, and it keeps growing and I know it will do something great. It's sad for me to think I might not be a part of it when that day comes. But, it is what it is.

I want to thank Joshua personally infront of everyone, he's always been a great friend, a role model, an aspiring leader and someone who I've looked up to since I came into the project, and I want to thank him for the opportunity he gave me to even be as much of a part of it as I have been, and I hope to see it continue to keep going.

There's a lot that Joshua has inspired in this community that is good, whether people believe it or not, there is, and there's a lot of it that he's done that through inspiring me as well. I learned what he wanted out of this project since I came here, and sought to ensure that I created and pushed for what he desired the project to become. It's come a long way and it will continue to go further.

Thank you everyone.

See you Space Cowboys.. I'll catch you on the flipside

A warm welcome

Dear Community,

A change that brings me great joy to announce to the community is a new addition to the Lead Administration Team.

PhillyCHEEEEEZ has been with this project for some time. He's made huge strides in progressing our Audit Team to a whole new level. Philly has not only played a role in our Audit Team, in fact, he's filled many hats during his tenure. From Head of Refunds, to Head of Audit Team, to the project's key to utilizing analytical data that we consider in our choices every day.

Philly become a probationary Assistant Project Lead, designated to be promoted to Lead Administrator, roughly 6 months ago. During that time he's been learning various aspects of project management, Lead Administrative duties, and the ins-and-outs of a breathing community.

I am very excited to see the continued impact that PhillyCHEEEEEZ will have on the community as we continue to thrive to provide the best possible experience we can. I truly believe that Philly is an ideal candidate for a Lead Administrator. His dedication is unmatched. I truly appreciate everything he's done to date and I'm very excited to continue to have him work by my side on a daily basis.

Who's the next Project Lead?

My goal is to have a Project Lead running Mafia City. Having a project lead allows me to focus on the development team, expansion of the project, and overall planning of features and fundamentals. With Felix's departure I will reassuming the role of Project Lead of MCRP. It will be some time before I find the suitable replacement for the Project Lead.

If you have any questions or concerns, you are more then welcome to shoot me a DM. During Felix's absence over the past couple of months, I have been filling in his place. I plan to continue to do so until a replacement is found.
 

Staff Update - March 2022

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Staff Team Update

Dear Community
We're very excited to announce the following individuals have passed their application phase into the staff team.

Support:

Tester:
Support and Tester Team members are considered an important part of our community and development process on MCRP. We are happy to see players showing a major interest in joining the team to make a difference. If you are interested in volunteering your time and fit the requirements, please take some time to fill out the application here.

To those that have been accepted, it is your responsibility to reach out to Administrative Services via Discord Ticket to confirm that you are accepting your invitation to the staff team. Failure to do this within a period of one month will result in your invitation being revoked. Administrative Services is not required to contact you first regarding your acceptance. In your message, you should include your desire to accept the invitation.
After you have made contact the next steps are:

  1. Schedule your Orientation date and time with Administrative Services in the #staff-applicant channel on Discord.
  2. Attend Orientation, ensure you are 15 minutes early to your scheduled Orientation.
  3. R&U Staff Handbooks and Policies.
  4. Receive your role!
If you are unable to attend orientation, please ensure you contact Administrative Services ONE HOUR before the orientation begins. Failure to attend an excess of 3 orientations will result in your invitation to the staff team being revoked.

 

A sneak peak into the criminal update :)

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SMOOTH CRIMINAL
You can't sit atop your criminal empire if you don't innovate. Doing the same hustle for too long means that police learn your patterns, and worse, rival gangs learn how to steal your flow. So like any good criminal, Mafia City's underground elite are evolving to meet the times.

That's right. It's the long awaited crim update!

This update brings new drugs with new effects, new methods of production for these new (and updates to older) drugs (with over two dozen new inventory items), a new method for selling drugs and conquering turfs, and revamped gang HQs to protect from rivals whether that's another gang or the boys in blue.



EXPAND YOUR MARKET, EXPAND YOUR MIND
Los Santos has always been a coke and weed town, but that's only a small portion of the ways to profit from the drug trade. This update comes with three new drugs you can make (Meth, Heroin, and LSD) as well as a facelift to how you cook coke that will save everyone time.

But drugs aren't just for NPCs anymore! Now you can take and share and sell them amongst your social network. Because drugs aren't just cool* they also make you feel cool!

  • Cocaine - Cocaine puts some pep in your step. You feel like you could run up a mountain and chop down every tree there. Sure your mouth is a little dry, but the real effects sneak up on you later.
  • Heroin - There are no real advantages to heroin but maybe that's the point. Heroin will help you melt into the floor and forget about it all for a while. Literally all of it.
  • LSD - well shit
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  • Meth - Meth helps you focus so you can get those promotions faster and conquer the world! But goddamn are you thirsty. Also for some reason, now feels like the time to mention LSES now offers Dentistry.
  • Weed - Hair of the dog, right? If you're feeling a little peaky from other drugs, weed can take the edge off for a while. Although you feel like you might still die if you don't get some takis.

[*Drugs aren't "just cool," they can have serious health effects, but in a video game, they're still pretty neat]



A COOK'S ONLY AS GOOD AS THEIR INGREDIENTS

Of course, to make more, purer drugs, you'll need a few more supplies, and Los Santos' general stores, hardware stores, and even ever-mobile Black Markets are happy to help you achieve your dreams of empire-building.


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New offerings at the Hardware Store

If the people running Los Santos' two hardware stores have learned anything from watching Pages, it's that Los Santos' residents love to go camping with the wife and kids. And boy are they happy to help (or profit) off that passion for the great outdoors!

Offering a new line of camping equipment, home repair tools and gardening supplies (also for some reason industrial grade burners).You can grow your gardens greener, make your cars run smoother, build a treehouse for the tots, and take your RV out to Mt. Gordo for a nice weekend getaway.

New offerings at the General Store
Off the success of first aid kits, general stores are now offering an expanded array of over-the-counter medications to help with allergies, colds, headaches, and whatever else ails you. And based on sales projections, some people are gearing up for allergy season.

New offerings at the Black Market
Part of what's driving this surge in new drugs is massive expansion of Black Markets. Now with 5 locations operating in the back alleys and forgotten hallways across Los Santos and Blaine County, undermarket dealers are offering an expanded variety of Chemicals and industrial regents to help create higher quality drugs and having an increased presence in Los Santos, now having FIVE

Make no mistake. These items are for making drugs.


WE'VE GOT TO COOK

Now that you've got a bunch of new reagent and equipment, you clearly need a more dedicated apparatus for cooking. We bring you DRUG LABS

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Drug labs are made with equipment from your local hardware store and assemble all the chemical equipment and heat sources required to craft 100 batches of your drug of choice.

To build one, simply collect the required equipment and spread it out on the ground before you. Then use tools in your inventory (some supplies not listed) to assemble the drug lab. Both types of drug labs produce 100 batches (this number will change before release) of drugs and can hold 90 lbs of reagents or finished products. Three people can cook on them at one time (This may change), and unlike RV cooking, you don't have to stay at the table the entire time it's cooking! When the table has been used to its breaking point (or you need to destroy it rather than be caught next to an active drug lab), it will drop all its stored reagents and alert the person who broke it.


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So how to cook. I know what you're thinking, and you can still set up any drug lab in your favorite RV/cooking vehicle like you've always been able to, but stepping up to the high quality drug lab and you'll not only be able to make higher quality drugs, but the world can be your laboratory.


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Unfortunately, these labs produce fumes, so to safely cook inside, you'd need a special facility designed to accommodate cooking the highest quality drugs with some major criminal backing.

To cook: Place the reagents for your batches of your drug of choice on the table, like you would transfer inventory to a bag, vehicle, or property. Then don your protective equipment and go to the table. Drag your reagents of choice to the table in the right ratios for your drug recipe and Start Production. You can queue multiple batches to cook sequentially and don't have to stay at the lab while they cook (though you may still want to stay close). However, if you have the wrong or insufficient ingredients, it will not produce drugs.


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How do you get the recipes? Great question! But once you make a drug one time, it will save the recipe so you can quickly make and populate your table in the future. Drugs made will be stored on the table until you (or someone) collects them or the table is destroyed.

We've decided to release our recipe list as it's come to our attention that some individuals have been receiving leaks from our testing team! So what's better to say "Fuck you!" to a leak, then to leak it ourselves?! *EVIL LAUGHING* - Subject to change before, during, and after the release of the criminal update.

Heroin
  1. Poppy Sap: 4
  2. Lime: 2
  3. Ammonia: 2
  4. 100% Alcohol: 1
  5. Ether: 1
  6. Hydrochloric Acid: 1
  7. Chloroforms: 1
LSD
  1. Headache Medicine: 4
  2. Caffeine Pills: 2
  3. Butane: 1
Meth
  1. Water: 1
  2. Cold Medicine: 4
  3. Lantern Fuel: 1
  4. Antifreeze: 1
  5. Battery: 1
  6. Butane: 1
Cocaine
  1. Coca Paste: 1
  2. Lantern Fuel: 1
  3. Acetone: 1
  4. Ethyl Acetate: 1



A SELLER'S MARKET

But moving into the big leagues means no more door-to-door selling to bored housewive and troubled teens. You'll now see NPCs around town looking to buy one or more drugs. These NPCs will populate the same familiar turfs, but rather than being known houses, now are able to move around within territorie either after a certain amount of time or when they've bought all the drug they're looking for.


DQhsf1A.jpg



But this means, if NPCs are constantly populating the world, that now ALL TURFS WILL BE ACTIVE AT ALL TIMES. This means no more dropping by the BM to learn where to sell and that gangs will have to prioritize what they want to sell and where if they want to control a turf.

This also changes how taking and keeping a turf functions. You can no longer control a turf by physically occupying it, and there will no longer be any "taking" a turf by force. Instead, now the gang in charge of the turf (and thus taking a cut of the profits from sales) will be the gang that is actively selling the most drugs there.

But if your group owns a turf now, don't worry! You'll stay in command of that turf for the present and your turf points will be converted to Reputation points. However, going forward it will be up to you to maintain that reputation by consistently making diverse sales in that turf. As ultimately, this gives you a head start, but the the turf will be awarded to gang with the highest reputation should they surpass you.

Should this happen, a notification will inform members of both the group gaining turf and the group losing turf about turf transfer.

LISTEN ALL Y'ALL IT'S A SABOTAGE

So you don't need to camp a turf, where can you hang your hats? We've also revamped the warehouse system.

Gang HQ serves as a location where a gang can safely store items and manufacture high quality drugs. HQs can't be robbed or raided, but now have a system of sabotaging that can temporarily render an HQ inaccessible for a period of generally 7 days.


sabotage-police.gif

You likely noticed the sabotage and counter sabotage kits available at the Black Markets. In order to sabotage a gang's HQ, one of these kits will need to be acquired. Then go to the HQ of a rival gang and find one of the sabotage spots associated with the HQ. Interacting with this spot will start a minigame with multiple rounds to sabotage the HQ. However, you may find yourself a little exposed while engrossed in sabotaging a warehouse, and even if the pretty angry gang isn't around, failure at this minigame also carries its own risks.

But if you're successful, you'll interfere with the gang's electrical, water, or telecom supply, successfully sabotaging the HQ. If you're not, someone else may be able to come along and finish the job--or enterprising gang members may be able to return with a countersabotage kit and repair your hard work.

GROUP VEHICLES

If you've ever been jealous of how corporations can have taxis, buses and flatbeds, while legal groups like MD and PD have specialized vehicles, now's gangs time to shine.

Gangs will be able to acquire group vehicles by transferring personally acquired vehicles to the group, through working with Group Management. These group vehicles come with the same protections of corp vehicles in that they can't be lockpicked, but can still be destroyed, sent to insurance or impounded.

However, be warned. Donating your car to your group may not be easily reversible. Your group leader will show as the owner of the vehicle to law enforcement and they control who gets keys--even if that isn't you.

WRITER: falconinthedive
 
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Staff Update - February 2022

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Staff Team Update

Dear Community
We're very excited to announce the following individuals have passed their application phase into the staff team.

Support:

Tester:
Support and Tester Team members are considered an important part of our community and development process on MCRP. We are happy to see players showing a major interest in joining the team to make a difference. If you are interested in volunteering your time and fit the requirements, please take some time to fill out the application here.

To those that have been accepted, it is your responsibility to reach out to Administrative Services via Discord Ticket to confirm that you are accepting your invitation to the staff team. Failure to do this within a period of one month will result in your invitation being revoked. Administrative Services is not required to contact you first regarding your acceptance. In your message, you should include your desire to accept the invitation.
After you have made contact the next steps are:

  1. Schedule your Orientation date and time with Administrative Services in the #staff-applicant channel on Discord.
  2. Attend Orientation, ensure you are 15 minutes early to your scheduled Orientation.
  3. R&U Staff Handbooks and Policies.
  4. Receive your role!
If you are unable to attend orientation, please ensure you contact Administrative Services ONE HOUR before the orientation begins. Failure to attend an excess of 3 orientations will result in your invitation to the staff team being revoked.

 
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Revision of our Rule Book

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Good day community,

This is a quick announcement to notify you that we've made large structural changes to our rule book.

Our previous rule book followed a format we developed in early 2018 and was long overdue for an update.

This new rule book accomplishes a couple of things:

  1. Adds a table of contents to allow finding rules a lot faster
  2. Groups rules that belong together to help minimize search times for multiple rules that may affect a single situation
  3. Removes the outdated wide format we've been using for so long.

Does this update change the content of any of the rules?
No. Our intention with this update was not to modify the content of the rules. We do plan on working to further minimize our rule set by removing unneeded stipulations and specifics. We do not have an ETA on that at this time.

I found something that is not in the new rule book but was in the old?
Please let us know if you manage to find any examples of rules in the old document not being transferred over to the new rule document. Note, the locations of some of the rules you are used to may have changed and may now be grouped under a different header or section entirely.

You can access the new rule document here:
NEW RULE DOCUMENT

You can also access the old rule document here: OLD RULE DOCUMENT

I wanted to give a big shoutout to the rules team for their huge help in QAing the transition. We hope these changes make it easier for players to navigate our ruleset,
Joshua


 

Baseless Claims will now result in community bans...

Hello,

Good morning to our US playerbase, good afternoon to our EU player base, and good evening to the rest of the world.

We started Mafia City Roleplay in 2017. You have most likely seen this fact said numerous times throughout your time being in this community. While writing this I wondered: Why do we always stress this year so much? What’s the value?

The answer is quite simple. The longer we’re open as a community, usually, it means the more experienced we become. As a community, we have had our downfalls and made our mistakes. Mistakes, however, they come with teaching moments, and that’s where our pride of being a community since 2017 comes from.

Since our creation, and since our launch as a project, I personally have always stressed the importance of impartiality and unbiased decision making amongst our team. What does that mean? Well, it means that we make decisions with the best interest of the project and we do not make decisions with our own best interest in mind. There’s plenty of situations where we have taken this stance, and admittedly, we have had issues of bias in this project throughout the years, as any project has.

Now, here’s where my point comes in. While we still value the importance of impartiality and remaining unbiased, we constantly have bad actors in this community that use this phrase… the phrase “biased”, or the phrase “corrupt”, constantly and without merit.

What happens when someone uses these phrases? Well, our team usually has to drop important matters, to focus on trying to root out this great evil that we’ve all been against for so long. In some cases, we do find valid cases of abuse or bias, but in most cases, the vast majority of cases are gaslighting.

We’re seeing bad actors thriving on these sacred phrases to do a couple of things. The first and biggest concern, waste staff time & attention, requiring the shifting of focus to review petty complaints and situations. Secondly, it’s used heavily specifically for trolling. Without intention of shifting focus, but to purposely waste staff time. The last and final reason I’ll provide here, the phrases are also used specifically due to the individuals using the phrases are uninformed, with lack of knowledge of how our team is operating or the directive we’re working towards.

So, I have some words, with some hot takes.

Group Management
There has been a lot of criticism of Group Management over the last year… A lot of the criticism, rooted in incorrectly placed anger. Group Management makes a decision where their hands were literally tied, and suddenly, Group Management is corrupt, bias, and becomes the topic of laser focused hatred. We’ve seen this happen in Group Disbandments, Group Strikes, and Group Denials.

Right after news of any of these three scenarios come, well, we’re assuming the only reason it’s possible is because Group Management hates “us”... Right?

NO. That is not the case. Group Management has been, and will continue to, operate at the directive of Server Management. They hold, and will continue to hold, the full authority of Server Management to continue working towards our shared goal, improving the environment we have here in the server.

Decision Disagreements Vs Bias Decisions
Constantly something we’re dealing with is that when a party, or a group of parties disagree with project decisions, we’re automatically switching to the charge of bias or impartiality. Understand, while in some cases decisions can completely be rooted in bias, the majority of the time that is not that case.

Just because you disagree with a decision, or don’t understand why a decision was made, does not mean it was because of bias or impartiality. That’s just called disagreement, which is completely understandable if funneled through the proper channels.

How do we fix this moving forward?
Well, I’m glad to be hitting this point, because while I understand that some individuals are going to be greatly upset by the points I’m making below, I think to save our project time, sanity, and to keep our motivations high enough, it’s deeply important.



  1. Individuals going out of their way to attack any specific department, Group Management included, because you disagree with a decision made, you will be community banned for purposely attacking staff & wasting staff resources.
  2. Individuals who make baseless claims (Bias, Impartiality, Targeting, etc) in public settings without evidence or validation will be community banned.
  3. Individuals who use public settings to cause strife in the community by spreading misinformation will be community banned.
  4. Individuals who attempt to waste staff resources by means of gaslighting (E.g. providing false information or misdirection to staff) will be community banned.
  5. Continuing to thrive for our goal of increased transparency, more frequent announcements for the sake of transparency alone.
  6. Community Members are required to utilize and respect our Chain of Command. Meaning, if you have an issue with Group Management, you contact Group Management. Don’t like their response? That’s life. If you truly believe that any response is rooted in bias or hatred, we completely encourage you to report it to us, but understand, if you are simply reporting individuals just because you disagree with their decisions - we will be issuing punishments.


With the above, how do we ensure those who care about the project are not banned?


  1. Individuals are 100% welcome to express their opinions and dissatisfaction of decision making and direction of the project through the means of General Discussions on our Forums, here’s an example of a perfect thread recently made that discusses grievances.
  2. Individuals will be given a single warning to stop, and continuing in improper channels, or any continuing of making baseless claims will result in a community ban.
  3. Any claims of bias or corruption will be required to be routed through Staff Complaints.
  4. Our Discord is for social & support purposes. Our Discord is not for mass-complaining. It is impossible for us to moderate and maintain healthy discussion. Topics that are becoming heated, or require more detailed discussion outside of “gm bad”, will be moved to the forums to allow more in-depth discussion.

Thank you all for taking the time to read this. For those wondering why this announcement is made:

Our team is struggling with motivation. We’re pushing with all we have and constantly we’re being faced with baseless claims of bias – and for that reason we’re constantly wasting time on complaints that hold no merit. It’s extremely exhausting.

We know there is a large number of the community here that is appreciating the work we’re doing, but sadly it is easy to let the voices of those with negative opinions drown out the positivity.

I suspect individuals will start receiving bans over the coming weeks for not being compliant with the above, understand, this is not because “we hate you” it’s because you are not positively contributing to the environment we’re trying to create, and instead, are being a negative factor that is actively wasting staff resources.

P.S. Sorry for any poor grammar, I threw this together quickly to keep my thoughts on the paper legitimate and raw.
 

Staff Update - January 2022

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Staff Team Update

Dear Community
We're very excited to announce the following individuals have passed their application phase into the staff team.

Support:

Tester:

Support and Tester Team members are considered an important part of our community and development process on MCRP. We are happy to see players showing a major interest in joining the team to make a difference. If you are interested in volunteering your time and fit the requirements, please take some time to fill out the application here.

To those that have been accepted, it is your responsibility to reach out to Administrative Services via Discord Ticket to confirm that you are accepting your invitation to the staff team. Failure to do this within a period of one month will result in your invitation being revoked. Administrative Services is not required to contact you first regarding your acceptance. In your message, you should include your desire to accept the invitation.
After you have made contact the next steps are:

  1. Schedule your Orientation date and time with Administrative Services in the #staff-applicant channel on Discord.
  2. Attend Orientation, ensure you are 15 minutes early to your scheduled Orientation.
  3. R&U Staff Handbooks and Policies.
  4. Receive your role!
If you are unable to attend orientation, please ensure you contact Administrative Services ONE HOUR before the orientation begins. Failure to attend an excess of 3 orientations will result in your invitation to the staff team being revoked.

 

HANDS UP THIS IS REFUNDS TEAM!

Hey MCRP!

Today our developers added a script for refunds team to be able to remove weapons from the server after we refund a weapon.

Prior to today we would add serial numbers to a list that would have to be manually removed from the server one by one by Lead Admins through a couple of really slow methods. This resulted in us have quite the backlog of weapons to remove. (Over 100 guns)

Today we will be catching up and clearing all of these weapons from the server. As these weapons are duplicates, we will not be issuing a refund for any of these weapons as they were already refunded onto the server.

A large majority of these weapons were refunded due to voided RP (rule breaks, player complaints, group complaints, voided turf takes etc.) and should not be in the hands of whoever has them at this time.

So if a weapon disappears from your inventory, home, vehicle etc. today...you know why.

Apologies if this affects you in a negative way today,
DarthBearski
Head of Refunds.
 

(01/16/2022) -- Community Meeting

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Dear Community Members,

This upcoming Sunday at 4:00 pm EST, we will be conducting the first Mafia City Roleplay Community Meeting of the year! We'd like to take this opportunity to allow you to meet some of the Department Heads, learn about what their departments do, and overall indulge in some well-awaited leaks that will get your toes tingling!

Development has some spicy things that they would love to share and the team is working on a lot of different aspects that they'd love to share with the public. We're pushing 2022 as the year for change and to go in the direction we've been desiring for so long. A lot of things are changing and we're excited to share them with the community!

As you'll be able to tell from just this announcement, our Community Meetings are being done in a different manner than before, we haven't had one in a while so we decided to use this opportunity to revamp how we conduct them. This idea was primarily led by RedUn0. Below you'll find the general expectation of what you can see at the meeting.

Also during the second half of the meeting, we will do a round of closed Q&A. If you have a question you wish to be brought up during the meeting, file it via a Google Form and we will make sure to answer the most frequently asked questions. Submit your question by Clicking Here

There will also be a time slot for open Q&As, so if your question doesn't make it to the closed Q&A session, you have a chance to ask it "live" during the meeting as well.

Below you will find our Agenda, and who will be representing each department (Subject to change due to availability)

AGENDA

Welcome


Overview & updates
  • Support (iRitz)
  • Administrative services (LadyEm)
  • Testers (Kent)
  • Audit (Phillycheeez)
  • Properties (DebbieeCakes)
  • Refunds (Darth Bearski)
  • Legal Groups (RRowDY)
  • Illegal Groups (RRowDY)
  • Public Relations (RedUn0)
  • Quiz Team (Raymando)
  • Rules Team (RedUn0)
  • Development (Tom + TheDiscript)
Q&A session
  • Pre-provided questions
  • Open questions
Open discussion



 
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Staff Update - January 2022

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Staff Team Update

Dear Community
We're very excited to announce the following individuals have passed their application phase into the staff team.

Support:

Tester:

Support and Tester Team members are considered an important part of our community and development process on MCRP. We are happy to see players showing a major interest in joining the team to make a difference. If you are interested in volunteering your time and fit the requirements, please take some time to fill out the application here.

To those that have been accepted, it is your responsibility to reach out to Administrative Services via Discord Ticket to confirm that you are accepting your invitation to the staff team. Failure to do this within a period of one month will result in your invitation being revoked. Administrative Services is not required to contact you first regarding your acceptance. In your message, you should include your desire to accept the invitation.
After you have made contact the next steps are:

  1. Schedule your Orientation date and time with Administrative Services in the #staff-applicant channel on Discord.
  2. Attend Orientation, ensure you are 15 minutes early to your scheduled Orientation.
  3. R&U Staff Handbooks and Policies.
  4. Receive your role!
If you are unable to attend orientation, please ensure you contact Administrative Services ONE HOUR before the orientation begins. Failure to attend an excess of 3 orientations will result in your invitation to the staff team being revoked.

 

Change of Loan Refunds Policy

Hello MCRP!

As Head of the Refunds Team, I wanted to update everyone on a policy change that is going into effect today in regards to how Refunds Team is going to be refunding money when someone is punished for offending the scamming rule.

Prior to today, anyone that had someone not pay back a loan, they would make a player complaint against the offending party. If the offending party was punished for scamming, the original party that made the loan would get back the original loaned amount, minus any payments made on it even if the defaulting party didn't have assets to cover the difference.

Going forward we will not always be giving back the original loaned amount. What we will be doing is removing assets from the offending party in attempt to make up the owed value of the defaulted loan. If the offending party does not have enough cash or assets to cover the loan amount, the original party will only get back the amount of cash/assets we are able to recover. (We will also dig into where some of their money has gone to investigate potential IC or OOC loan hustles)

This will accomplish two things.

First, it will end a policy of Refunds Team that has been inflating the economy.

Second, it will hopefully make the loan roleplay a little more immersive on the server. If you are giving a loan, make sure the person has collateral. Maybe take the collateral until the loan is paid? Figure out ways, Icly, to protect you from losing out on money if the person doesn't pay back the loan.

This change goes into effect today.

If you have a loan that was made prior to this announcement, please fill out this form so we know and if that person defaults we will go by the old refunds policy.
https://docs.google.com/forms/d/e/1FAIpQLSfpKIxXiJpyrwlTdeWiucp6s161_MXWcJgca1oZn9sH3OW08Q/viewform?usp=sf_link


DarthBearski
Head of Refunds
 

Notice of Staff Abuse

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Notice of Staff Abuse

Over the past several days Administrative Services has been investigating a member of our staff team after claims were made against them. After a detailed investigation, it was discovered that Camy, a Junior Moderator and leader of the Official Illegal Group MS-13, was consistently abusing staff commands to their and their group's benefit. Specifically, he was using the command to determine how many players of opposing groups were online at a given time and proceeded to share this information with members of his group and his group's alliance.

This situation is completely and utterly unacceptable and has resulted in his immediate termination from the Staff Team and a community ban. We always hold our staff members to a higher standard of ethical behavior due to the permissions and abilities they are granted so please do not hesitate to bring forward any information you may have about a staff member abusing their position regardless of their status in the community.

We will always continue to work hard and provide a safe and positive environment for all of our members to enjoy!


RedUno,
Public Relations
 

The long awaited phone update.. and it comes bundled with a whole lot more

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AN EARLY PRESENT
While we're finalizing the last details of our massive crim update, we've been working on another equally important update. This update, 2.12, focuses on several improvements to our user interface with a focus on helping new players, some exciting quality of life updates and bug fixes for both players and staff.

Oh yes, and phones are fixed.



BIENVENIDOS A LOS SANTOS
You'll start noticing the changes in this update from the moment you first open the game. From our new login screen (below) to a new CHARACTER SELECTION SCREEN (or even a new screen for those on a break…..)

cBbo1zS.jpg]

But this update contains some improves for new players, or even just new characters. The white list isn't being removed, but the quiz has been tweaked, going from 10 multiple choice questions to 5 and offering more resources in the email for those who fail the quiz by linking potential players to the MCRP website, rules, and forums in case they had not initially found these resources.

Once past the quiz, the character creation interface has been updated to take place in a fully lit indoor space! No more hoping you picked the right hair, skin, or makeup colors in the poorly lit airport lobby

z7TI1VS.png


New Characters will then be taken on 3 minute tour of Los Santos highlighting several places new flights might need to go such as the airport rental, DMV, 24/7 and Central Bank as well as starter job sites and government facilities showing them their outer facades and giving a brief overview of what they need to know. For instance, here's the slide for Pillbox:

JWUb7Ip.png


They'll then come in to the new, updated F4 menu! This updated and greatly expanded F4 menu explains hotkeys, icons, and interaction through the B and F2 menus as well as providing introductory guides to jobs, phone and radio, and VIP animations. It's a big improvement over what we've had to this point and give it a read, you might learn something too!

EpQixEV.png


The hint system (popups that direct you to press up to toggle a vehicle engine, or where to go next in performing jobs) has been made toggleable. Now hints will appear the first time you try a new skill but will not appear on subsequent tries unless you turn on hints with /toghints. It's a minor change but will reduce visual clutter for older players and help new or returning ones.



I SPY WITH MY LITTLE EYE

Unsure about dipping your toes in Los Santos' more surreptitious social scene? Watch it from afar from the comfort of your car, rooftop, or isolate perch with Ammunation's new BINOCULARS.

After purchasing a pair from your local weapons store, you can equip these bad boys (they don't even use a weapon spot!) and toggle them with J. You can do this in a vehicle or out in the world, though will be stationary while using them. You can put them away again with J and should you want to completely remove them from your person, do so by clicking yourself with F2 and undeploying them as you would your phone.

YqEyUtw.png


NOTE: It's all fun and games, until your game crashes. These binoculars have difficulty interacting with MLOs, so point them at buildings with custom interiors at your own peril. Also even if you don't crash, people may not like you pointing binoculars at their HQs.



CAN YOU HEAR ME NOW?

The long awaited fix to phones comes in this update following up on last week's voice call patch. Today texting has been improved so that your newest texts will once again move to the top of your messages app meaning you'll be able to see and reply to texts, even if you're not on to see the pop-up notification.

But it's not just a fix, but also an update! Now you can have group texts with the option to add or remove people from the group after creating it. This feature can also be used to text people not already in your phone in case you need to text someone from an ad or on a temporary phone number, but don't particularly want to keep that number forever.

NmPnRJm.png


This update further adds the ability to delete texts--though this will delete a whole chain and not individual texts and it won't delete them on your friend's phone unless they do too. It also allows the ability to delete contacts in case you want to remove duplicates, old numbers, or old friends.

A final update to communication, which also impacts adds, roleplay markers, and really any written communication other than /me and /do includes ✨✨✨EXPANDED EMOJI SUPPORT ✨✨✨. While you'll still have to C&P emoji from an outside source into game, you can now use basically any emoji you would on your actual phone on your phone or in ads in game.

q7ZtbvE.png





KEEP ON TRUCKING

It's come to our attention that an error was impacting the trucking job, specifically when loading on your first run in a pounder custom. This has been improved.

Additionally, tweaks have been made to cruise control on boats and fixing a bug that made BF400s turn on when mounted, even without the key.



BACKEND UPDATES

Several changes have been made to staff mode and on the backend which won't impact most players significantly, but are worth mentioning.
  • Group/ Corporation invite logging has been tweaked to show character names of those invited rather than just player IDs.
  • Did your car get lockpicked while it was outside your HQ or in an otherwise protected location such as an NCZ? Now lockpicked cars will show location in logs to confirm this. You'll still need to make an admin request to find the who and verify that, but it should make reports a lot cleaner.
  • Removal of coleshapes has been finished to increase property load times and server performance
  • A bug that was causing weapon duplication has been fixed
  • Warnings given can now be set to active/inactive rather than deleting them for better record keeping.
  • Hunger & Thirst now show on the stats staff can look at for a character.
  • Updated text for purchasing businesses to remind players to apply for a business license from DoJ. Because we're all law-abiding citizens.

JUST IN TIME FOR CHRISTMAS

You've had custom rims, vanity plates, tire smoke, but can only go with stock or xenon lights? Not any more. Another 5$ vehicle update has landed in the MCRP shop. Now you can buy custom headlight colors for your car in one of 12 colors to match or complement the colors of your favorite vehicles and show your pride in your colors.

For VIP donors, there's now an easy way to get tier-specific donor roles on discord with our /linkdiscord command. Simply use this and give your discord account in game, then enter the code DMed to you and your discord will be linked to your MCRP account. If you decide you no longer want this, /unlinkdiscord will reverse it.

This dev blog is brought you by the wonderful @Falconinthedive
 

Staff Team Update - December 2021

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Staff Team Update

Dear Community
We're very excited to announce the following individuals have passed their application phase into the staff team.

Support:

Tester:

Support and Tester Team members are considered an important part of our community and development process on MCRP. We are happy to see players showing a major interest in joining the team to make a difference. If you are interested in volunteering your time and fit the requirements, please take some time to fill out the application here.

To those that have been accepted, it is your responsibility to reach out to Administrative Services via Discord Ticket to confirm that you are accepting your invitation to the staff team. Failure to do this within a period of one month will result in your invitation being revoked. Administrative Services is not required to contact you first regarding your acceptance. In your message, you should include your desire to accept the invitation.
After you have made contact the next steps are:

  1. Schedule your Orientation date and time with Administrative Services in the #staff-applicant channel on Discord.
  2. Attend Orientation, ensure you are 15 minutes early to your scheduled Orientation.
  3. R&U Staff Handbooks and Policies.
  4. Receive your role!
If you are unable to attend orientation, please ensure you contact Administrative Services ONE HOUR before the orientation begins. Failure to attend an excess of 3 orientations will result in your invitation to the staff team being revoked.